These are the slides that I used for a short presentation about ‘the metaverse’ and more broadly the value of AR and XR in educational settings. I wasn’t entirely satisfied with my presentation – I don’t think I communicated the three points as well as I would have liked. Perhaps I was also a bit…
Tag: VR
An ‘experience generator’: Extended Reality’s growing potential in classrooms
This is an excerpt from an article I wrote about VR in schools. Few educational trends stimulate the immediate excitement of Extended Reality (XR). People recall movies like The Matrix, where there is an entire world that exists virtually, or Minority Report, where there are futuristic, gesture-based screens and user interfaces. Yet, despite the promise of Hollywood,…
Getting started with XR (for teachers)
In one of the subjects that I teach, we talk about current and future trends in education, and especially as they relate to learning design. One of the topics that we spend a bit of time exploring is Extended Reality, which is the catch all term that I use to encapsulate Augmented Reality, Virtual Reality…